As an environment artist, I was tasked with recreating a level from Final Fantasy Tactics for my midterm project.
The game was build by developer Square (now Square Enix) during the Playstation 1 era in the 1990s.
I modeled the level in Maya and textured it in Substance Painter and Photoshop. It's running in the Unreal 4 Engine.
The game was build by developer Square (now Square Enix) during the Playstation 1 era in the 1990s.
I modeled the level in Maya and textured it in Substance Painter and Photoshop. It's running in the Unreal 4 Engine.